Season’s Greetings from @ApparmoAR: Our Interactive AR Card

Unknown Season’s Greetings   Unknown-1

We hope you like our interactive Christmas card!

Simply download the KlipAR  mobile app  Unknown-2 and scan the image below

1. Download and Install the FREE “KlipAR” application onto your smartphone

                For iPhones & iPads use the Apple iTunes Apps Store

                For Android phones & tablets use the Google Play Store

2. Ensure your smartphone is not muted as audio is included

3. Ensure that you have good internet connectivity – 3G, 4G, wifi etc.

4. Launch “KlipAR” and allow the loading bar to complete

5. Hold your phone over the trigger image below, watch & enjoy!

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Wishing you ALL

a Very Merry Christmas and a Prosperous New Year. 

Unknown-3From the Apparmo teamUnknown-3

 

#AugmentedReality Apps we like : The AR Sandbox

 

Demo from the Augmented Reality Sandbox booth at AWE 2013 – the world’s largest augmented reality event – presented by AR Dirt and Mass Ideation.

Learn more athttp://AugmentedWorldExpo.com &  http://idav.ucdavis.edu/~okreylos/Res….

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Two Guys and Some iPads By @techbradwaid

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This is one of those events we absolutely love!

Read this great article by teacher Braid Waid to find out more about AR Detroit!

Brad Waid is a Teacher in Bloomfield Hills & Co-founder of ARDetroit – monthly Augmented Reality meet up, inspiring educational change through edtech & Augmented Reality. Many thanks to Brad and all for mentioning Apparmo and its AR solutions.

Two Guys and Some iPads

 

Discussing an Augmented Reality World! – AR Detroit

“We are a couple of teachers from Eastover Elementary in Bloomfield Hills, MI who are on a mission to change the way we learn, teach, and lead by using technology. We have a small iPad pilot in our school and we are using them to create meaningful and engaging lessons. We hope our ideas, resources, and vision we share on this website help you want to “change the game.” Check out our AR-Augmented Reality section  and Game Changing Apps section  for more awesome information.”

– Read full article > here 

If you are interested in joining the group, please go to http://www.meetup.com/AR-Detroit/.  If you are not in the area, please chat with them through meetup.com (AR Detroit) or tweet them using the following twitter handles:

Brad Waid – @techbradwaid  
Brian Wassom – @bdwassom
Drew Minock @techminock
AR Detroit – @ARDetroit

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What about a new “career move”? AR CVs by @Apparmo @ApparmoAR

(Introduction by @LauraLME)

Augmented reality has many applications. Many areas benefit from the use of this technology. AR was first used for military, industrial, and medical applications, but was soon applied to commercial and entertainment areas and to more personal and professional purposes, like the elaboration of a CV.

An AR CV is a personal story in 3D animation, it gives life to your “life experiences”, it travels through the places you called home for a while and it takes the viewer (your new potential employer), closer to your personal and professional  journey, giving depth to words with “jumping” images.

Surely something to think about… A new solution for your career move?

 

“AR is the merging of real-time, real life images with digital content (like a video clip or 3D animation) usually experienced via a smart device camera using a mobile app like Apparmo’s Yo2mo Window & our new product KlipAR, launching soon.

​The digital content is linked or ‘klipped’ to the real life trigger using image recognition software and when the camera is focussed on the image it quickly launches the digital content creating an AR experience. GPS technology enables AR to be region specific if required.” @Apparmo @ApparmoAR

 

Presenting on #AugmentedReality Via @ApparmoAR

Presenting on #AugmentedReality  

(Introduction by @LauraLME

The benefits of Social Media have been largely explained, illustrated and promoted, but nothing gives a better idea about the positive effects of social networking and interaction, as the amazing experience of sharing, exchanging and in this case, being part of a great project: Augmented Reality Presentations.

Meet

Charles Cooper , High-school American Government & Texas and American Government College Instructor, 2012 Humanities Texas and 2013 Northwest District Teacher of the year awards, lover of the humanities & burgeoning tech-geek, @Thrasymachus

And

Jill Compher, AP Psychology instructor at Northwest high school , Semifinalist-2010 O’Donnell AP Teacher Award, @JillCompher.

Charles and Jill have already presented AR technology to different audiences and they are planning new presentations and training sessions in September.

We’ll follow them closely (literally on the web) and keep spreading the word about their AR presentations journey.

Here at Apparmo, we are excited to be one of the organizations participating to their AR training projects.

Enjoy this great article by Charles Cooper:

Layered Learning – Presenting on Augmented Reality

*Note: to view the augmented reality media on these pages, you must download Aurasma and Yo2Mo “Windows” apps. 

In Aurasma, search  for and follow the “Thrasymachus” and “Compher Social Sciences” channels (much like you would follow someone on Twitter).

PICTURE 1 ARTICLE    When A Day Made of Glass video first came out (scenes left and below), it ignited an excitement in teachers for the long term technological direction education was going toward.  In the video, a thin futuristic Corning glass tablet, approximating an iPad, seamlessly managed all of the multimedia needs of the adults and students, doctors and teachers in public and private settings. It all seemed miles away…

In particular, a short clip within this groundbreaking video stuck with me. You can see it here. In it school age children walked through a forest with an iPad looking device.

When the children activated the viewing device by getting near an orange sphere, the forest, via the device, came alive with dinosaurs.  Students could hold their glass tablet in any and all directions to see virtual dinosaurs in HD throughout the forest.  It was a scene mixing elements of Doctor Who and Jurassic Park.  With efforts from groups like Aurasma  and Apparmo, that futuristic day is here much, much sooner than most ever thought it would be.

PIC2

PIC3   Over the past month or so, my partner in crime, Jill (@JillCompher), and I have had three opportunities to present augmented reality to administrators, education tech experts, and teachers in three different setting.  In June we presented to a very large audience of administrators, techies, and teachers in Frisco, Texas at the Texas ASCD Ignite13 Conference.  When we played our introduction  to Augmented Reality Youtube  video  the buzz began.

As is often the case, ideas that sell in the commercial world find their way into the classroom setting.  So, after our video, in the last presentation we featured some images enabled by the Apparmo/Yo2Mo “Window” app.    PIC4

We demonstrated how, unlike a two dimensional and often visually distracting QR code, fantastic videos, click throughs, interactive trivia questions, or (with a tap of the screen) even a phone call or text message could be programmed into the layered video that pops up.  Major brands like Honda and Yamaha as well as Marvel Comics and GQ magazine are increasingly turning to Augmented Reality to engage their customers. Why couldn’t this also engage our students?

We showed this Metaio video and were met with wide eyes and excitement.  Everyone was floored.  However, watching cool augmented reality is not the same as engaging kids with the technology or having them become authors of their own augmented reality projects.

PIC5      In our video we try to show that Augmented Reality isn’t simply a one-trick pony or yet another one dimensional toy that will bore students in a semester or two.  By structuring our auras around Bloom’s Taxonomy of learning levels, we sought to show people attending our sessions that augmented reality has real staying power in the educational setting.  Not only is it visually appealing, but with a little imagination and a link to some open ended questions or PBL assignments, it can be a spark that enflames the Promethean embers of our students minds.

PIC6For example, you can post student work in the hallway and layer a video of them reflecting on their own work.  Further, you can have students watch a famous Shakespearean passage, program your Augmented Reality app to allow students to single tap the video to send them to some discussion or essay questions.  Finally, you can simply have students create their own auras or video overlays and share with the class as an extension of nearly any unit or lesson (ex. book reports layered on book covers, video explanation of a lab layered on the actual lab write up, OR layer students working through math problems and sharing that layered video with parents or other students).

PIC7  Instructors can also layer a video on the hallway room number with daily messages or a simple greeting for parents during “meet the teacher” night as they walk in.  The possibilities are quite literally, endless (if you follow the “Thrasymachus”, “Compher Social Sciences” and “Northwest HS” channels on Aurasma and view the three images in this paragraph or on my blog, you’ll get a taste of what I’m referring to).

The following two images are from our various professional development sessions with augmented reality.

PIC8  You can see the interest in the body language of the participants.  Imagine how students will react in your classroom!  Of course, engaging visuals are fine, but you must extend with high cognitive level assignments that connect the augmented world to the needs of the students in developing their skills and knowledge.  Students will always ask the proper and pragmatic question “What does this do for me?  How does this make my life better?”  This new technology is not a standalone object.  It should fit within a well-developed curriculum that increases rigor, relevance and helps to build stronger relationships with your students.

PIC9 As instructors, we respect students by challenging them and addressing them as if their future selves were in the classroom with us.  Augmented reality and those organizations like Aurasma and Apparmo bring us closer to realizing that soul enriching respect by adding authentically engaging depth to the classroom in an exciting and meaningful way.